LiveScoringViewModel Critical Analysis
File: app/src/main/java/com/archeryapprentice/ui/roundScoring/LiveScoringViewModel.kt
Original Size: 2,808 lines (Oct 2025)
Current Size: 1,481 lines (Oct 25, 2025)
Total Reduction: 1,327 lines (47.3% reduction)
Baseline (CLAUDE.md): 1,753 lines
Analysis Date: October 4, 2025
Status: ✅ WEEK 3 COMPLETE - <1,500 LINE GOAL ACHIEVED
Week 3 Completion (Oct 25, 2025):
- ✅ LiveScoringViewModel: 1,691 → 1,481 lines (210 line reduction, 12.4%)
- ✅ EXCEEDED <1,500 line goal by 19 lines
- ✅ Services extracted: EndStateTransitionService + ProgressUpdateService
- ✅ 37 new tests, 100% pass rate, zero regressions
- ✅ 1 critical bug fixed (negative index)
Cumulative Progress (Weeks 2-3):
- Starting Point: 2,015 lines
- Week 2 End: 1,677 lines (338 line reduction)
- Week 3 End: 1,481 lines (210 line reduction)
- Total: 534 lines removed (26.5% reduction)
Executive Summary
LiveScoringViewModel has experienced explosive 60% growth (1,753 → 2,808 lines) due to extensive tournament feature additions without architectural refactoring. The class now handles 12 distinct architectural domains across tournament synchronization, conflict resolution, real-time updates, and multi-device coordination.
Verdict: CONFIRMED GOD CLASS ANTIPATTERN with URGENT refactoring required.
Complexity Metrics
File Statistics
- Total Lines: 2,808
- Public Methods: 66 methods
- Private Fields: 24 StateFlow properties, vars, and listeners
- Data Classes Embedded: 6 (EndCompletionResult, SessionStateEvent, TournamentSyncStatus, ScoreConflict, etc.)
- Enum Classes: 3 (SessionEventType, SyncErrorType, ConflictResolutionStrategy)
- Coroutine Jobs: 3 listener cleanup jobs
- Dependencies: 5 injected services + RepositoryFactory
Complexity Score: 9.5/10 (CRITICAL)
- Maintainability: 1/10 (Poor)
- Testability: 2/10 (Very Poor)
- Refactoring Priority: IMMEDIATE
Root Cause Analysis: Why 60% Growth?
Tournament Feature Phases Added (Aug-Oct 2025)
PHASE 2.2: Real-Time Tournament Scoring
Lines Added: ~400 lines Features:
setupTournamentSync()- Firebase real-time listenerssyncTournamentScoresManually()- Manual sync on-demandsyncDetailedTournamentScores()- End-by-end sync_incomingTournamentScoresStateFlow- Score conflict detection system
_scoreConflictsStateFlow
PHASE 3.1: Live Leaderboard Integration
Lines Added: ~250 lines Features:
_liveLeaderboardStateFlowleaderboardListenerJobcleanupobserveTournamentRoundState()- Round status tracking_tournamentRoundStateStateFlow- Leaderboard real-time updates
PHASE 4.1: Score Conflict Resolution
Lines Added: ~300 lines Features:
ScoreConflictdata class with version trackingConflictResolutionStrategyenumdetermineConflictResolution()- Strategy selectionresolveConflict()- Manual conflict resolutiondismissConflict()- Conflict dismissal- Enhanced error types with
SyncErrorTypeenum - Retry mechanism with retry counts
PHASE 4+: Tournament Round Lifecycle
Lines Added: ~200 lines Features:
startTournamentRound()- Round start state managementpauseTournamentRound()- Round pause handlingcompleteTournamentRound()- Round completion syncupdateTournamentRoundStatus()- Status updatesroundStateListenerJobcleanup
Guest Ownership & Participant Tracking
Lines Added: ~150 lines Features:
_tournamentParticipantsStateFlowparticipantsListenerJobcleanup- Guest ownership indicators
- Participant management sync
Total Tournament Features: ~1,300 lines (123% of baseline!)
Additional Growth Factors
1. Score Submission with Retry Logic
Lines: ~100 lines
submitTournamentScoreWithRetry()- Resilient Firebase writes- Exponential backoff retry mechanism
- Transaction-based atomic updates
2. Multi-Participant State Management Fixes
Lines: ~80 lines
- Critical fixes to
participantArrowsmap updates - Participant switching coordination
switchParticipantWithEvents()enhancement
3. Enhanced Logging & Debugging
Lines: ~50 lines
- Extensive MP_DEBUG logging throughout
- TournamentSync diagnostic logs
- RecordEndCompletion markers
12 Architectural Domains Identified
Domain Breakdown (Estimated Lines per Domain)
| Domain | Lines | Methods | Responsibilities | Should Be |
|---|---|---|---|---|
| 1. Session State Management | ~350 | 8 | Session initialization, state updates, current round tracking | ✅ Legitimate ViewModel |
| 2. Arrow Input & Scoring | ~450 | 7 | Arrow score input, coordinate tracking, validation, editing | ⚠️ Extract: ArrowInputService |
| 3. End Completion & Finalization | ~400 | 5 | End submission, completion detection, round advancement | ⚠️ Extract: EndCompletionService |
| 4. Multi-Participant Switching | ~200 | 4 | Participant switching, state coordination, progress tracking | ⚠️ Extract: ParticipantSwitchingService |
| 5. Tournament Sync Setup | ~200 | 3 | Firebase listener setup, repository initialization, cleanup | 🚨 Extract: TournamentSyncService |
| 6. Real-Time Score Sync | ~400 | 4 | Leaderboard sync, detailed score sync, incoming score handling | 🚨 Extract: TournamentSyncService |
| 7. Score Conflict Detection | ~250 | 3 | Conflict detection, version comparison, strategy determination | 🚨 Extract: ConflictResolutionService |
| 8. Conflict Resolution | ~150 | 2 | Manual resolution, dismissal, state updates | 🚨 Extract: ConflictResolutionService |
| 9. Round Lifecycle Management | ~200 | 4 | Round start/pause/complete, status updates, state observation | 🚨 Extract: TournamentRoundLifecycleService |
| 10. Statistics & Progress | ~150 | 6 | Live statistics, progress calculation, leaderboard totals | ⚠️ Extract: StatisticsAggregationService |
| 11. Permissions & Validation | ~80 | 3 | Scoring permissions, validation, error messages | ✅ Uses ScoringPermissionService (good!) |
| 12. Testing & Debug Support | ~80 | 3 | Test setters, debug logging, diagnostics | ✅ Acceptable for ViewModel |
Legend:
- ✅ Legitimate ViewModel responsibility
- ⚠️ Should be extracted (medium priority)
- 🚨 Must be extracted (high priority)
Critical Violations
1. Single Responsibility Principle 🚨 SEVERE
Evidence: 12 distinct architectural domains in one class
The class manages:
- Session state (✅ legitimate)
- Arrow input mechanics (should be service)
- End completion logic (should be service)
- Participant switching (should be service)
- Firebase listener lifecycle (should be service)
- Real-time synchronization (should be service)
- Conflict detection (should be service)
- Conflict resolution (should be service)
- Round lifecycle (should be service)
- Statistics aggregation (should be service)
2. State Explosion 🚨 SEVERE
24 StateFlow/private properties:
_scoringSession
_isProcessingScore
_errorMessage
_syncStatus // PHASE 4.1
_tournamentRoundState // PHASE 3.1
_incomingTournamentScores // PHASE 2.2
_scoreConflicts // PHASE 2.2
_liveLeaderboard // PHASE 3.1
_tournamentParticipants // FIX for guest ownership
leaderboardListenerJob // Cleanup
participantsListenerJob // Cleanup
roundStateListenerJob // Cleanup
currentRound
statisticsCache3. Method Explosion 🚨 SEVERE
66 public/private methods handling unrelated concerns:
- Arrow input:
addArrowScore(),editArrowScore(),removeLastArrowScore(),updateArrowScore() - End completion:
finalizeEnd(),completeCurrentEnd(),recordEndCompletion() - Participant:
switchParticipant(),switchParticipantWithEvents() - Tournament sync:
setupTournamentSync(),syncTournamentScoresManually(),syncDetailedTournamentScores() - Conflicts:
determineConflictResolution(),resolveConflict(),dismissConflict() - Round lifecycle:
observeTournamentRoundState(),startTournamentRound(),pauseTournamentRound(),completeTournamentRound() - Statistics:
getCurrentLiveStatistics(),getParticipantStatistics(),leaderboardTotals()
4. UI Framework Coupling 🚨 CRITICAL VIOLATION
import androidx.compose.ui.geometry.Offset (Line 4)Issue: ViewModel directly depends on Compose UI types Impact: Tight coupling to UI framework
5. Listener Management Complexity 🚨 HIGH RISK
3 coroutine listener jobs requiring careful cleanup:
leaderboardListenerJob?.cancel()
participantsListenerJob?.cancel()
roundStateListenerJob?.cancel()Risk: Memory leaks if cleanup fails
Why This Happened: Development Pattern Analysis
Pattern 1: Incremental Feature Addition
Each tournament phase added features directly to LiveScoringViewModel:
- PHASE 2.2: Added sync methods → +400 lines
- PHASE 3.1: Added leaderboard → +250 lines
- PHASE 4.1: Added conflicts → +300 lines
- PHASE 4+: Added lifecycle → +200 lines
No refactoring between phases!
Pattern 2: “Just One More Method” Syndrome
Each new requirement seemed small in isolation:
- “Just add tournament sync” → +50 lines
- “Just add conflict detection” → +80 lines
- “Just add retry logic” → +100 lines
But cumulatively: +1,055 lines!
Pattern 3: Copy-Paste State Management
Each tournament feature added its own StateFlow:
private val _incomingTournamentScores = MutableStateFlow(...)
private val _scoreConflicts = MutableStateFlow(...)
private val _liveLeaderboard = MutableStateFlow(...)
private val _tournamentRoundState = MutableStateFlow(...)
private val _tournamentParticipants = MutableStateFlow(...)Problem: State proliferation without consolidation
Pattern 4: No Extraction Discipline
RoundViewModel refactoring was planned but never executed. LiveScoringViewModel followed same path: Plan to refactor “later” → Never happens!
Extraction Opportunities (Priority Order)
Priority 1: CRITICAL - Extract Tournament Sync Domain ✅ COMPLETED
Target: TournamentSyncService
Lines to Extract: ~600 lines
Methods:
setupTournamentSync()(48 lines)syncTournamentScoresManually()(43 lines)syncTournamentScores()(18 lines)syncDetailedTournamentScores()(140 lines)submitTournamentScoreWithRetry()(129 lines)updateParticipantTournamentScore()(42 lines)observeTournamentRoundState()(77 lines)updateTournamentRoundStatus()(30 lines)updateTournamentParticipantProgressWithValues()(63 lines)
StateFlows to Move:
_syncStatus_tournamentRoundState_incomingTournamentScores_liveLeaderboard_tournamentParticipants
Listener Jobs:
leaderboardListenerJobparticipantsListenerJobroundStateListenerJob
Benefits:
- Removes ~600 lines (21% reduction)
- Isolates Firebase dependencies
- Simplifies testing
- Clear service boundary
Status: ✅ COMPLETED Oct 5, 2025 (556 lines extracted)
Priority 2: HIGH - Extract Conflict Resolution Domain ✅ COMPLETED
Target: ScoreConflictResolutionService
Lines to Extract: ~400 lines
Methods:
determineConflictResolution()(38 lines)resolveConflict()(61 lines)dismissConflict()(25 lines)- Conflict detection logic from
syncDetailedTournamentScores()(~200 lines)
Data Classes:
ScoreConflictConflictResolutionStrategyenum
StateFlows:
_scoreConflicts
Benefits:
- Removes ~400 lines (14% reduction)
- Separates complex conflict logic
- Enables independent testing of conflict strategies
Status: ✅ COMPLETED Oct 2025 (262 lines extracted)
Priority 3: MEDIUM - Extract End Completion Domain ✅ COMPLETED
Target: EndCompletionService
Lines to Extract: ~400 lines
Methods:
finalizeEnd()(73 lines)completeCurrentEnd()(284 lines!)recordEndCompletion()(95 lines)fixEndFinalizedState()(22 lines)
Benefits:
- Removes ~400 lines (14% reduction)
- Simplifies critical scoring path
- Clearer separation of concerns
Status: ✅ COMPLETED Oct 6, 2025 (400 lines extracted)
Additional Work (Oct 7):
- Code deduplication: 109 lines removed from duplicate retry logic
- Delegation pattern: EndCompletionService delegates to TournamentSyncService
Priority 4: MEDIUM - Extract Round Lifecycle Domain ⏳ PENDING
Target: TournamentRoundLifecycleService
Lines to Extract: ~200 lines
Methods:
startTournamentRound()(19 lines)pauseTournamentRound()(10 lines)completeTournamentRound()(20 lines)- Round state observation integration (~150 lines across various methods)
Benefits:
- Removes ~200 lines (7% reduction)
- Clear lifecycle management boundary
Status: ⏳ TODO (per Implementation-Status-10-07-25)
Priority 5: LOW - Extract Statistics Aggregation ⏳ PENDING
Target: StatisticsAggregationService (may already exist!)
Lines to Extract: ~150 lines
Methods:
getCurrentLiveStatistics()(8 lines)getParticipantStatistics()(68 lines)leaderboardTotals()(30 lines)- Statistics calculation helpers
Note: StatisticsCalculationService already injected - may just need to use it more!
Status: ⏳ TODO (per Implementation-Status-10-07-25)
Proposed Target Architecture
After Extraction: ~1,200-1,400 lines (50% reduction!)
LiveScoringViewModel (~1,200 lines) - Core coordination only
├── TournamentSyncService (~400 lines) ✅ COMPLETED
│ ├── Firebase listener management
│ ├── Real-time sync coordination
│ ├── Leaderboard updates
│ └── Participant tracking
├── ScoreConflictResolutionService (~250 lines) ✅ COMPLETED
│ ├── Conflict detection
│ ├── Resolution strategies
│ └── Conflict state management
├── EndCompletionService (~400 lines) ✅ COMPLETED
│ ├── End finalization logic
│ ├── Round advancement
│ └── Completion detection
├── TournamentRoundLifecycleService (~200 lines) ⏳ TODO
│ ├── Round start/pause/complete
│ ├── Status tracking
│ └── State observation
└── StatisticsAggregationService (~150 lines) ⏳ TODO
├── Live statistics
├── Progress calculation
└── Leaderboard totals
Benefits:
- Maintainability: 9/10 (from 1/10)
- Testability: 9/10 (from 2/10)
- Line Count: 1,200 (from 2,808, -57%)
- Method Count: ~25 (from 66, -62%)
- StateFlow Count: ~10 (from 24, -58%)
- Complexity Score: 3/10 (from 9.5/10)
Current Progress (Oct 7, 2025):
- Line Count: 2,304 (from 2,808, -18%)
- Services Extracted: 3/5 (60%)
- Lines Extracted: 1,218 (78% of target)
- Code Deduplication: 109 lines removed
- Remaining Work: 2 services (~350 lines)
Risk Assessment
Refactoring Risks
HIGH RISK: Tournament Sync Extraction ✅ MITIGATED
- Risk: Breaking real-time Firebase listeners
- Mitigation:
- Extract service interface first
- Implement with existing logic
- Test multi-device sync thoroughly
- Use feature flags for rollback
- Status: ✅ COMPLETED Oct 5 - All tests passing
MEDIUM RISK: Conflict Resolution Extraction ✅ MITIGATED
- Risk: Breaking conflict detection logic
- Mitigation:
- Preserve existing strategy logic
- Add comprehensive conflict scenario tests
- Validate version-based resolution
- Status: ✅ COMPLETED Oct 2025 - All tests passing
MEDIUM RISK: End Completion Extraction ✅ MITIGATED
- Risk: Breaking critical scoring path
- Mitigation:
completeCurrentEnd()is 284 lines - extract carefully- Maintain transaction boundaries
- Extensive unit testing
- Status: ✅ COMPLETED Oct 6 - All tests passing
LOW RISK: Statistics Extraction
- Risk: Minimal - mostly calculation
- Mitigation: Leverage existing StatisticsCalculationService
Rollback Strategy
- Interface-First: Define service interfaces before extraction ✅
- Feature Flags: Control service usage
- Parallel Implementation: Keep old methods as fallback during migration
- Incremental: Extract one service at a time ✅
- Testing: Full integration test suite before each extraction ✅
Execution Roadmap
Phase 1: Planning & Setup (Week 1) ✅ COMPLETED
Phase 2: Critical Extraction (Week 2) ✅ COMPLETED
Priority 1: TournamentSyncService ✅
- Extract ~600 lines ✅ (556 lines)
- Move listener management ✅
- Test real-time sync ✅
- Validate Firebase integration ✅
Priority 2: ScoreConflictResolutionService ✅
- Extract ~400 lines ✅ (262 lines)
- Move conflict detection ✅
- Test resolution strategies ✅
- Validate version tracking ✅
Goal: Remove 1,000 lines (35% reduction) ✅ ACHIEVED
Phase 3: Secondary Extraction (Week 3) 🔄 IN PROGRESS
Priority 3: EndCompletionService ✅
- Extract ~400 lines ✅ (400 lines)
- Move completion logic ✅
- Test scoring paths ✅
- Validate round advancement ✅
- Code deduplication: 109 lines removed ✅
Priority 4: RoundLifecycleService ⏳
- Extract ~200 lines
- Move lifecycle methods
- Test state transitions
Goal: Remove additional 600 lines (21% reduction) - 400 complete, 200 pending
Phase 4: Cleanup & Optimization (Week 4) ⏳ PENDING
- Enhance StatisticsAggregationService usage
- Remove UI framework coupling (Offset → domain type)
- Consolidate remaining StateFlows
- Final integration testing
- Performance validation
Final Goal: LiveScoringViewModel reduced to 1,200-1,400 lines (50-57% reduction)
Success Criteria
Quantitative Metrics
- LiveScoringViewModel reduced from 2,808 to <1,500 lines (Current: 2,304, 82% to goal)
- Public methods reduced from 66 to <30
- StateFlow properties reduced from 24 to <12
- All 1,000+ existing tests pass ✅ (1,879 tests passing)
- Test coverage maintained >75% ✅
- Performance within 5% of baseline ✅
Qualitative Goals
- Clear service boundaries ✅
- UI framework dependencies removed
- Listener management simplified ✅
- Tournament features isolated ✅
- Conflict resolution testable independently ✅
- Code complexity dramatically reduced ✅ (partial)
Architecture Validation
- Each service <400 lines ✅
- Single responsibility per service ✅
- Clear dependency injection ✅
- No god class antipattern (In progress: 2,304 → <1,500 target)
- Testability score >8/10 ✅
Comparison to RoundViewModel Situation
Similarities:
- ✅ Both are god classes (2,808 and 2,079 lines)
- ✅ Both have extensive refactoring plans created
- ✅ Both grew organically with feature additions
- ✅ Both have clear extraction opportunities documented
Differences:
- ❌ RoundViewModel: 3 planning docs, ZERO work done
- ✅ LiveScoringViewModel: Analysis complete, 3/5 services extracted (60% complete)!
Critical Lesson:
PLANNING ≠ EXECUTION
RoundViewModel has 1,302 lines of planning documents with zero extraction. LiveScoringViewModel proved the approach works - execute incrementally, one service at a time.
Proven Pattern (Oct 2025):
✅ Copy-Delegate-Validate Pattern works:
- Copy methods to new service
- Delegate from ViewModel to service
- Validate with comprehensive tests
- Success rate: 100% (3/3 extractions successful)
✅ Delegation Pattern for shared logic:
- Eliminate duplicate code through service-to-service delegation
- Example: EndCompletionService → TournamentSyncService (109 lines removed)
Immediate Next Steps
Current Status (Oct 7, 2025):
- ✅ 3/5 Services Extracted - TournamentSync, ConflictResolution, EndCompletion
- ✅ Code Deduplication - 109 lines removed through delegation
- ✅ All Tests Passing - 1,879 tests, BUILD SUCCESSFUL
- ⏳ 2 Services Remaining - RoundLifecycle (~200 lines), Statistics (~150 lines)
Week 3 Service Extraction (Oct 22-25, 2025)
Services Extracted (KMP Migration Focus)
1. EndStateTransitionService (230 lines, 21 tests)
- Purpose: Manages end state transitions when completing ends
- Extracted From: LiveScoringViewModel lines 509-621 (normal completion) + lines 1057-1119 (final completion)
- KMP Status: ⚠️ Partial (uses Compose UI Offset - see Technical Debt #5)
- Test Coverage: 21 comprehensive tests (100% pass rate)
- Responsibilities:
- Update participant progress and mark complete
- Calculate and update completed totals (score, arrow count, X count)
- Build EndScoreWithArrows with unique IDs for LazyColumn keys
- Clear participant state when appropriate
- Advance to next end or mark participant complete
- Key Feature: Single service handles both normal and final end completion with
markCompleteflag
2. ProgressUpdateService (85 lines, 13 tests)
- Purpose: Handles real-time progress tracking and UI state updates
- Extracted From: LiveScoringViewModel
updateProgressImmediate()method (lines 722-770) - KMP Status: ✅ Fully compatible (zero Android dependencies)
- Test Coverage: 13 comprehensive tests (100% pass rate)
- Responsibilities:
- Calculate current end progress and overall progress
- Create live statistics
- Determine animation duration based on UpdateSource
- Build updated session with RealTimeProgress
- Delegation Pattern: Delegates to ProgressCalculationService and StatisticsAggregationService
Metrics
- Line Reduction: 1,691 → 1,481 lines (210 lines, 12.4% reduction)
- Goal Achievement: 101.3% (EXCEEDED <1,500 target by 19 lines)
- Tests Added: 37 tests (21 service + 13 service + 3 error case tests)
- Bug Fixes: 1 critical (negative index in updateArrowScore)
- Quality: Zero regressions, 100% test pass rate
- Additional Improvements: Removed 4 debug/error logs, simplified null checks
Cumulative Progress (Weeks 2-3)
- Starting Point (Week 2): 2,015 lines
- Week 2 End: 1,677 lines (338 line reduction)
- Week 3 Start: 1,691 lines (git branch baseline)
- Week 3 End: 1,481 lines (210 line reduction)
- Total Reduction: 534 lines (26.5% from Week 2 start)
- Services Extracted: 6 services (Weeks 2-3)
- Tests Added: 120 tests (83 Week 2 + 37 Week 3)
Technical Debt Discovered
Issue #5: EndStateTransitionService uses androidx.compose.ui.geometry.Offset (Android-only)
- Impact: Prevents full KMP compatibility for this service
- Root Cause: Inherited from ScoringSessionState coordinate model
- Solution: Create
DomainCoordinatemodel in shared:domain (Week 4 priority) - Documentation: Updated service to acknowledge dependency with TODO
- Tracking: Technical Debt Item #5
Coverage Improvements & Bug Fixes
LiveScoringViewModel.kt (1,493 → 1,481 lines, 12 additional lines removed)
- ✅ Removed 4 debug/error logs from defensive null checks
- ✅ Fixed negative index bug in
updateArrowScore(L357)- Changed:
if (arrowIndex < arrows.size) - To:
if (arrowIndex >= 0 && arrowIndex < arrows.size) - Prevents IndexOutOfBoundsException on negative indices
- Changed:
- ✅ Added LiveScoringViewModelErrorCasesTest.kt (75 lines, 3 tests)
- Test invalid score validation
- Test bounds checking (out of bounds and negative index)
- All tests passing
EndStateTransitionService.kt (226 → 230 lines)
- ✅ Updated documentation to acknowledge Compose UI Offset dependency
- ✅ Added TODO for KMP-compatible coordinate model
- ✅ Simplified coordinate extraction (removed reflection, restored direct access)
- ✅ Added test for L127 coverage (participantEndsWithArrows initialization)
Lessons Learned
- Coverage-Driven Improvements: Reviewing partial coverage revealed real bugs (negative index) and unnecessary complexity (debug logs)
- Honest Documentation: Better to acknowledge platform dependencies with TODO than claim “zero dependencies” incorrectly
- Simplicity Over Cleverness: Direct property access (
coordinate?.x) is clearer than reflection-based extraction - Going for Goals: When 34 lines away from <1,500 target, extracting ProgressUpdateService (41 line reduction) achieved the goal with room to spare
Documentation
Decision Point:
- ✅ <1,500 Line Goal ACHIEVED: 1,481 lines (19 lines under target)
- ✅ Week 3 COMPLETE: 2 services extracted, 37 tests added, 1 bug fixed
- ⚠️ Tech Debt #5 Identified: DomainCoordinate model needed for full KMP compatibility
- ✅ Pattern Proven: Copy-delegate-validate works consistently (5/5 successful extractions)
Conclusion
LiveScoringViewModel’s refactoring journey from 2,808 → 1,481 lines (47.3% reduction) demonstrates the effectiveness of incremental service extraction for god class refactoring.
Week 3 Achievement:
- ✅ <1,500 Line Goal EXCEEDED: 1,481 lines (19 lines under target)
- ✅ Services Extracted: 2 services (EndStateTransitionService + ProgressUpdateService)
- ✅ Test Coverage: 37 new tests, 100% pass rate, zero regressions
- ✅ Bug Fixes: 1 critical bug (negative index in updateArrowScore)
- ✅ Quality: Zero test failures throughout entire extraction
Cumulative Progress (Weeks 2-3):
- ✅ Starting Point: 2,015 lines
- ✅ Week 2: 4 services extracted (338 line reduction)
- ✅ Week 3: 2 services extracted (210 line reduction)
- ✅ Total: 6 services, 534 lines removed (26.5% reduction)
- ✅ 120 new tests added across all services
Critical Difference from RoundViewModel:
- RoundViewModel: Planned but never executed
- LiveScoringViewModel: ✅ WEEK 3 GOAL ACHIEVED - PROVEN PATTERN
Technical Debt Identified:
- ⚠️ Issue #5: EndStateTransitionService uses Compose UI Offset (Android-only)
- 📋 Solution: Create DomainCoordinate model in shared:domain (Week 4 priority)
- 🔗 Tracking: Technical Debt #5
Pattern Proven: Copy-Delegate-Validate works consistently (6/6 successful extractions)
Risk Level: LOW - All extractions successful with zero regressions
Business Impact: HIGH - Enables continued KMP migration and prevents technical debt from blocking future features.
Next Steps:
- Resolve Technical Debt #5 (DomainCoordinate model)
- Continue KMP migration with remaining services
- Target: <1,400 lines (another 81 line reduction)
Analysis Date: October 4, 2025 Week 3 Completion: October 25, 2025 Analyst: Claude Code (Agent 3 - AAA) Status: ✅ WEEK 3 COMPLETE - <1,500 LINE GOAL ACHIEVED
Source: docs/LIVESCORINGVM_ANALYSIS.md (584 lines)
Related Documentation:
- Implementation-Status-10-07-25 - Shows current extraction progress (3/5 services complete)
- Project-Journal-10-07-25 - Detailed code deduplication and bug fix session
- RoundViewModel-Audit - Similar god class analysis for RoundViewModel
- RoundViewModel-Refactoring-Plan - Planned but not executed (contrast with LiveScoringVM)
- Tech-Debt - Technical debt tracking
- Architecture - Overall architecture documentation
- TournamentSyncService-Extraction-Plan - Detailed extraction plan for TournamentSyncService