Week 20-21: God Class Discovery & Repository Layer Investigation
Period: November 2025 Focus: God class campaign launch and repository layer investigation Critical Finding: 10 god classes discovered (3.2x larger than expected)
Executive Summary
Week 20 launched the god class reduction campaign with conservative scoping and all 4 agents deployed. Week 21 transitions to tackling the critical iOS blocker (repository layer) while continuing proven quick wins.
Week 20 Results:
- 661 lines reduced across 3 PRs (4.1% of 16,211 total god class lines)
- 30 logs migrated to LoggingProvider pattern (7% of 452 total)
- Agent cross-review system validated - caught memory leak regression in PR #213
- Conservative scoping proven - all PRs merged successfully
Critical Discovery:
- 10 god classes identified (previously thought to be 3)
- Total: 16,211 lines (3.2x larger problem than originally assessed)
- iOS blocker discovered: Repository layer (3,726 lines) must be refactored before iOS work can proceed
- Timeline impact: +8 weeks to iOS readiness
Week 21 Strategy:
- Option 2 (Balanced) approved - 3 agents active
- Target: 1,200-1,400 lines reduced (7.4-8.6% of total)
- Strategic focus: Start repository layer investigation (addresses iOS blocker)
- Risk: Medium (repository work is investigative, has escape hatch)
Week 20 Achievements
PRs Merged
PR #214: Agent 1 (AAP) - RoundViewModel Stub Cleanup
Impact: 55 lines removed (3.5% reduction)
Work Completed:
- Removed 3 deprecated ERROR-level stub methods from RoundViewModel
- RoundViewModel: 1,582 → 1,527 lines
- Methods removed:
finalizeEnd()- 11 linesaddArrowScore()- 10 linescompleteCurrentEnd()- 27 lines-
- 6 lines of blank lines/documentation
Risk Level: Medium
- All methods were ERROR-level deprecations (already failing compilation)
- Test adapter routes to LiveScoringViewModel (safe)
- Build successful, no regressions
Phase 2 Status: ⏸️ TABLED
- COMPATIBILITY STUBS section (100-200 lines) deferred to Week 21+
- Reason: Week 20 goals achieved, focus on merging current PRs
PR #212: Agent 3 (AAA) - ActiveScoringScreen UI Extraction Phase 1
Impact: 235 lines removed (11.7% reduction) + 30 logs migrated
Work Completed:
- Extracted 3 composables from ActiveScoringScreen (2,011 → 1,776 lines)
- Components extracted:
- ParticipantSelector (~80 lines) - Participant selection dropdown
- EndInputCard (~100 lines) - Arrow scoring input card
- ScoringSummary (~55 lines) - Current end scoring summary
LoggingProvider Demo:
- Migrated 30
android.util.Logcalls to LoggingProvider pattern - Established template for bulk migration (422 remaining logs)
- Pattern: Module-level logger for KMP compatibility
Quality:
- Clean component boundaries with callback-based communication
- Comprehensive KDoc documentation
- 100% test coverage maintained
Phase 2 Potential: 600 more lines available (4 additional composables identified)
PR #213: Agent 2 (AAM) - 3 ViewModel Migrations
Impact: 371 lines removed (49.7% avg reduction)
ViewModels Migrated:
- RoundDisplayViewModel: 221 → 47 lines (78.7% reduction)
- SettingsViewModel: 227 → 109 lines (52.0% reduction)
- TournamentCreationViewModel: 298 → 219 lines (26.5% reduction)
Quality Gate Event:
- Agent 3 review discovered memory leak pattern in 2/3 Presenters
- Issue: Used
asStateFlow()instead ofstateIn() - Agent 2 fixed immediately (PR #213 updated)
- Result: Prevented Week 17-18 memory leak pattern from reaching production
Memory Leak Fix:
// ❌ WRONG (memory leak)
init {
scope.launch {
repository.getData().collectLatest {
_data.value = it // Leak!
}
}
}
// ✅ CORRECT (no leak)
val data: StateFlow<T> = repository.getData()
.stateIn(scope, SharingStarted.Eagerly, initialValue)Test Coverage: 75/75 tests passing
Week 20 Summary
Total Reduced: 661 lines (4.1% of 16,211 total god class lines)
Agent Contributions:
- Agent 1 (AAP): 55 lines (RoundViewModel stub cleanup)
- Agent 2 (AAM): 371 lines (3 ViewModel migrations)
- Agent 3 (AAA): 235 lines + 30 logs (UI extraction + LoggingProvider demo)
- Agent D (DOC): 2 vault PRs merged (Weeks 17-19 summary + god class discovery)
Quality Metrics:
- ✅ 100% test coverage maintained (4,034+ tests passing)
- ✅ Zero regressions shipped
- ✅ Agent cross-review caught memory leak (quality gate works!)
- ✅ Conservative scoping prevented overcommitment
Strategic Achievements:
- Cross-review system validated - Agent 3 caught memory leak in Agent 2’s work
- LoggingProvider pattern established - Template for 422 remaining logs
- UI extraction pattern proven - 3 composables, clean boundaries, ready for Phase 2
- Conservative scoping effective - All PRs merged on time
Critical Discovery: 10 God Classes
Original Assessment (Pre-Week 20)
3 god classes identified:
- LiveScoringViewModel - 1,497 lines
- RoundViewModel - 1,581 lines
- ActiveScoringScreen - 2,011 lines
Estimated effort: 13 weeks Timeline to iOS: 3 months
Revised Assessment (Week 20 Discovery)
10 god classes identified - 3.2x larger problem!
Tier 1: Critical iOS Blockers (3,726 lines)
Repository layer crisis - blocks iOS migration
4. FirebaseTournamentRepository - 1,912 lines 🚨
- Blocks Firebase abstraction for KMP
- 52 public methods, 8 distinct concerns
- Must be split before iOS work can proceed
- Concerns: Discovery, CRUD, Participants, Scoring, Rounds, Settings, Sync, Deletion
5. HybridTournamentRepository - 1,814 lines 🚨
- Blocks iOS migration (tight coupling to Android)
- Coordinator between offline and Firebase repositories
- Requires 4 repository extractions (estimated Weeks 21-24)
- Dependencies: OfflineTournamentRepository, FirebaseTournamentRepository
7. RoundRepository - 1,518 lines
- Part of repository layer refactoring
- Medium priority (after Tournament repositories)
Repository Layer Total: 3,726 lines (23% of total god class problem)
Tier 2: Active Development Targets (4,489 lines)
Currently being reduced in Weeks 20-21
1. LiveScoringViewModel - 1,497 lines
- 5 services already extracted (Week 15-16)
- Remaining: 2 services to extract (Arrow scoring, Participant state)
- Target: Reduce to 600-800 lines
2. RoundViewModel - 1,581 lines (1,527 after Week 20)
- Week 20: 55 lines removed (Phase 1)
- Week 21 planned: 100-200 more lines (Phase 2 - COMPATIBILITY STUBS)
- Target: Reduce to 500-600 lines via ViewModel split
3. ActiveScoringScreen - 2,011 lines (1,776 after Week 20)
- Week 20: 235 lines extracted (3 composables)
- Week 21 planned: 600 more lines (4 composables)
- Target: Reduce to <1,000 lines
Tier 3: Future Targets (8,996 lines)
To be addressed after repository layer and active targets
- TournamentDetailsScreen - 1,725 lines
- TournamentDetailsViewModel - 1,418 lines
- RoundDetailsScreen - 1,215 lines
- RoundScoringEntryScreen - 1,011 lines
Impact Analysis
Total God Class Lines: 16,211 lines (was thought to be ~5,000)
Breakdown by Layer:
- Repository Layer (Tier 1): 3,726 lines (23%) - iOS BLOCKER
- ViewModel Layer: 7,496 lines (46%)
- UI Layer: 4,989 lines (31%)
Timeline Revision:
- Original estimate: 13 weeks (pre-discovery)
- Revised estimate: +8 weeks (repository layer blocker)
- New iOS readiness target: Week 26 (projected)
Why +8 Weeks?
- Repository layer must be refactored before iOS Firebase abstraction
- 3,726 lines is complex work (8 distinct concerns across 2 repositories)
- Cannot parallelize (dependencies between repositories)
- Week 21 starts investigation, Weeks 22-25 execute extraction plan
iOS Blocker Identified
The Problem
Firebase Abstraction Blocked:
- iOS development requires
RemoteDataSourceinterfaces (KMP-compatible) - Current code: Direct Firebase Android SDK usage in repository layer
- Blocker: FirebaseTournamentRepository (1,912 lines) and HybridTournamentRepository (1,814 lines) are tightly coupled to Firebase Android SDK
Why This Blocks iOS:
- Firebase Android SDK is not KMP-compatible
- iOS Firebase integration requires abstracted
RemoteDataSourceinterfaces - Repository layer has 8 distinct concerns (Discovery, CRUD, Participants, etc.)
- Cannot create clean
RemoteDataSourceuntil repository is split
Code Example (current problem):
// ❌ Current: Direct Firebase usage (Android-specific)
class FirebaseTournamentRepository(
private val firestore: FirebaseFirestore, // Android SDK
private val auth: FirebaseAuth // Android SDK
) {
suspend fun getTournaments(): List<Tournament> {
return firestore.collection("tournaments")
.get() // Android-specific call
.await()
.toObjects(Tournament::class.java)
}
}What’s Needed (iOS-compatible):
// ✅ Target: Abstracted RemoteDataSource (KMP-compatible)
interface TournamentRemoteDataSource {
suspend fun getTournaments(): List<Tournament>
}
// Android implementation
class FirebaseTournamentDataSource(
private val firestore: FirebaseFirestore
) : TournamentRemoteDataSource {
// ... Android Firebase implementation
}
// iOS implementation
class IOSTournamentDataSource(
// ... iOS Firebase SDK
) : TournamentRemoteDataSource {
// ... iOS Firebase implementation
}The Solution
Week 21 Strategy (Agent 3):
- Phase 1: Investigate HybridTournamentRepository (1,814 lines)
- Phase 2: Extract 1-2 safe repositories (TournamentDiscoveryRepository OR TournamentSettingsRepository)
- Phase 3: Document full repository split roadmap for Weeks 22-25
Repository Split Plan (estimated Weeks 21-24):
- Week 21: TournamentDiscoveryRepository (400-600 lines)
- Week 22: TournamentSettingsRepository (300-500 lines)
- Week 23: TournamentParticipantRepository (400-600 lines)
- Week 24: Remaining concerns (scoring, rounds, sync, deletion)
When Complete:
- FirebaseTournamentRepository reduced from 1,912 → ~500 lines
- HybridTournamentRepository reduced from 1,814 → ~500 lines
- Clean
RemoteDataSourceinterfaces available for iOS - iOS Firebase abstraction unblocked
Escape Hatch:
- If extraction proves too complex in Week 21, deliver investigation + roadmap only
- Week 22+ can execute extraction with more time
Week 21 Strategy: Option 2 (Balanced)
Overview
Scope: 28% god class reduction (estimated 1,200-1,400 lines) Time: 30-35 hours/week Risk: Medium Agents: 3 active (Agent 1 + Agent 2 + Agent 3)
Why Option 2?
- Addresses iOS blocker - Agent 3 starts repository layer work
- Proven patterns - Extends Week 20 successes (UI extraction, stub cleanup)
- Balanced workload - Each agent has 1 clear focus
- Risk management - Repository work has escape hatch (doc-only if complex)
- Maintains quality - Agent cross-review continues
Agent Assignments
Agent 1 (AAP): RoundViewModel Phase 2 Stub Cleanup
Target: 100-200 lines removed Time: 8-10 hours Risk: Low
Task: Complete COMPATIBILITY STUBS assessment (tabled in Week 20)
Scope:
- RoundViewModel.kt lines 1174-1520+ (COMPATIBILITY STUBS section)
- Remove deprecated stub methods marked for cleanup
- Continue preparing for RoundCreationViewModel extraction
Success Criteria:
- ✅ 100-200 lines removed
- ✅ Build passing
- ✅ Tests passing (adapter routing verified)
- ✅ PR created with clear migration notes
Week 20 Precedent: Phase 1 removed 55 lines (3 stubs) successfully
Agent 2 (AAM): ActiveScoringScreen UI Extraction Phase 2
Target: 600 lines removed Time: 15-18 hours Risk: Medium
Task: Extract 3-4 more composables from ActiveScoringScreen
Week 20 Baseline:
- ActiveScoringScreen: 2,011 → 1,776 lines (235 lines extracted)
Week 21 Target:
- ActiveScoringScreen: 1,776 → 1,176 lines (600 lines extracted, 34% reduction)
Candidate Components:
- ParticipantTabs (~150 lines) - Tab navigation for multi-participant rounds
- RoundProgressHeader (~200 lines) - Round info, progress, stats display
- ScoringControls (~150 lines) - Arrow input buttons and controls
- EndSummaryCard (~100 lines) - Completed end summary display
Success Criteria:
- ✅ 3-4 composables extracted to
components/package - ✅ 600 lines reduction (34% additional reduction)
- ✅ Clean component boundaries (no tight coupling)
- ✅ Build passing
- ✅ Comprehensive KDoc documentation
Week 20 Precedent: Phase 1 extracted 3 composables (235 lines) successfully
Agent 3 (AAA): Repository Layer Investigation 🚨 CRITICAL
Target: 400-600 lines extracted + roadmap Time: 14-18 hours Risk: Medium-High
Task: Investigate HybridTournamentRepository + extract 1-2 safe repositories
Phase 1: Investigation (6-8 hours)
- Analyze HybridTournamentRepository (1,814 lines)
- Identify concerns (Discovery, CRUD, Participants, Scoring, Rounds, Settings)
- Map dependencies (OfflineTournamentRepository, FirebaseTournamentRepository)
- Identify 1-2 safe extractions with minimal risk
Phase 2: Extraction (6-8 hours)
- Extract TournamentDiscoveryRepository OR TournamentSettingsRepository
- Target: 400-600 lines extracted
- Create comprehensive tests
- Document remaining work for Weeks 22-25
Phase 3: Documentation (2-3 hours)
- Create repository split roadmap
- Document god class reduction strategy for all 10 classes
- Update investigation findings
Success Criteria:
- ✅ 400-600 lines extracted from HybridTournamentRepository
- ✅ Comprehensive roadmap for repository layer refactoring
- ✅ Tests passing for extracted repository
- ✅ Documented plan for FirebaseTournamentRepository (1,912 lines)
Escape Hatch: If extraction proves too complex, deliver investigation + roadmap only (documentation deliverable)
Strategic Importance: This work addresses the iOS blocker and de-risks the critical path to iOS readiness.
Success Metrics
Quantitative Targets:
- Lines Reduced: 1,200-1,400 lines (UI + RoundViewModel + Repository)
- God Class Progress: 7.4-8.6% of total 16,211 lines reduced
- Repository Investigation: iOS blocker assessed, roadmap created
Qualitative Targets:
- ✅ Agent cross-review continues (quality gate)
- ✅ Repository layer de-risked (investigation complete)
- ✅ Proven patterns extended (UI extraction Phase 2)
- ✅ All PRs merged with zero regressions
Strategic Targets:
- ✅ iOS blocker addressed - Repository layer work started
- ✅ Weeks 22-25 roadmap - Clear path forward
- ✅ Conservative pace - Sustainable velocity proven
Week 21 Execution (2025-11-09)
Status: ✅ COMPLETE
Strategy: Option 2 (Balanced) - 3 agents active
Actual Results
Agent 2 (AAM) - ActiveScoringScreen Phase 2:
- ✅ PR #216 merged
- Extracted: 3 composables (495 lines)
- StatisticsSummaryCard.kt (363 lines)
- EndOfRoundCard.kt (165 lines)
- RoundCompleteCard.kt (177 lines)
- ActiveScoringScreen: 1,784 → 1,289 lines (27.7% reduction)
- Cumulative (Phase 1+2): 730 lines total (38.4% of original 2,011 lines)
- Innovation: Component reuse pattern established (StatItem shared across components)
Agent 3 (AAA) - Repository Investigation:
- ✅ PR #217 merged
- Investigation documents: 2,500+ lines
- HybridTournamentRepository: 1,878 lines, 50+ methods, 8 concerns
- Identified: 1,010 lines extractable (54%)
- Prioritized: 6 repositories (Settings, Discovery, Sync, Rounds, Utils, Moderation)
- Test estimates: 75-91 tests across all extractions
- Weeks 22-25 roadmap created (1,200+ lines)
- iOS blocker fully assessed (3,726 lines)
Agent 1 (AAP) - Investigation + LoggingProvider:
- ✅ PR #218 merged
- Investigation: COMPATIBILITY STUBS analysis (333 lines)
- Finding: Active compatibility layer (374 lines), not deprecated stubs
- Categories: 7 identified (Round Management, Creation, Live Scoring, etc.)
- Recommendation: Defer to Phase 3 (Weeks 22-23, 20-30 hours)
- LoggingProvider migration: 134 logs (30.5% of codebase)
- RoundRepository.kt: 45 logs
- LiveScoringViewModel.kt: 89 logs
- Zero android.util.Log calls remaining in migrated files
- Remaining: 306 logs (Week 22 target: ~120 logs)
Week 21 Totals:
- Lines reduced: 495 lines (ActiveScoringScreen god class reduction)
- Logs migrated: 134 logs (30.5% of codebase → LoggingProvider pattern)
- Documentation: 2,500+ lines (repository investigation + Weeks 22-25 roadmap)
- Strategic value: iOS blocker de-risked, clear execution path for 4 weeks
Success Metrics:
- ✅ 495 lines extracted (41% of 1,200-1,400 line target - revised scope with investigation work)
- ✅ 30.5% of logging migration complete (134/440 logs)
- ✅ Repository layer fully assessed (3,726 lines mapped)
- ✅ Weeks 22-25 roadmap created with line-level extraction guides
- ✅ Component reuse pattern established (first cross-component reuse)
Week 22 Readiness
Agent 2 (AAM) - Repository Extractions:
- TournamentSettingsRepository (~80 lines, 10-12 tests, 3-5 hours)
- TournamentDiscoveryRepository (~280 lines, 15-18 tests, 6-8 hours)
- Shared helpers extraction (ID mapping, merge helpers)
- Total: ~360 lines, 10-12 hours
Agent 1 (AAP) - LoggingProvider Batch 2:
- TournamentDetailsViewModel.kt (52 logs, ~2 hours)
- EndCompletionService.kt (36 logs, ~1.5 hours)
- ActiveScoringScreen.kt (32 logs, ~1.5 hours)
- Total: ~120 logs, ~5 hours
iOS Blocker Status:
- Investigation: ✅ Complete
- Extraction: Starting Week 22
- Timeline: 4 weeks (Weeks 22-25) to complete repository layer refactoring
Cross-Review Quality: 100% approval rate
- Agent 3 approved PR #216 (Agent 2)
- Agent 2 approved PR #217 (Agent 3)
- Agent 2 approved PR #218 (Agent 1)
Lessons Learned
Week 20 Lessons
1. Cross-Review Quality Gate Works
- Agent 3 reviewed Agent 2’s PR #213
- Found 2/3 Presenters using
asStateFlow()instead ofstateIn() - Blocked merge, required fix, prevented memory leak in production
- Lesson: Multi-agent validation prevents regressions
2. Conservative Scoping Prevents Overcommitment
- Week 20 targeted 661 lines (conservative)
- Result: All 3 PRs merged successfully
- Alternative: Aggressive scoping would have risked incomplete work
- Lesson: Better to under-promise and over-deliver
3. Proven Patterns Replicate Well
- UI extraction pattern (Week 20) proven successful
- ViewModel migration pattern (Weeks 17-19) continues to work
- Agent 1’s stub cleanup pattern effective
- Lesson: Validate patterns before scaling
4. Documentation-First Discovery Works
- Agent 3 analyzed codebase and discovered 7 additional god classes
- Total problem 3.2x larger than originally thought
- Early discovery allows timeline adjustment
- Lesson: Invest in analysis before committing to timelines
Week 21 Lessons
Note: This section will be updated after Week 21 execution.
[To be filled with lessons learned from Week 21 work]
Weeks 22-25 Preview
Note: This section will be updated after Agent 3 completes repository investigation.
Projected Roadmap
Week 22: Repository Layer Phase 2
- [Based on Agent 3’s investigation findings]
- Estimated: 400-600 lines reduced
Week 23: Repository Layer Phase 3
- [Based on Agent 3’s roadmap]
- Estimated: 400-600 lines reduced
Week 24: Repository Layer Phase 4
- [Complete repository split]
- Estimated: 400-600 lines reduced
Week 25: iOS Readiness Validation
- Firebase abstraction complete
- RemoteDataSource interfaces defined
- iOS work unblocked
iOS Timeline: Week 26+ (projected)
Cumulative Progress Tracking
Week 20 Baseline (After PRs Merged)
- ActiveScoringScreen: 1,776 lines (was 2,011)
- RoundViewModel: 1,527 lines (was 1,582)
- LiveScoringViewModel: 1,497 lines (unchanged Week 20)
- HybridTournamentRepository: 1,814 lines (unchanged)
- FirebaseTournamentRepository: 1,912 lines (unchanged)
Week 21 Targets
- ActiveScoringScreen: 1,776 → 1,176 lines (600 lines reduced, 34%)
- RoundViewModel: 1,527 → 1,327 lines (200 lines reduced, 13%)
- HybridTournamentRepository: 1,814 → 1,214-1,414 lines (400-600 lines reduced, 22-33%)
Cumulative God Class Progress
- Week 20: 661 lines reduced (4.1% of 16,211 total)
- Week 21 Target: 1,200-1,400 additional lines (7.4-8.6%)
- Cumulative (Weeks 20-21): 1,861-2,061 lines (11.5-12.7% of total)
Remaining: 14,150-14,350 lines (87.3-88.5% of total)
Projected Completion (at current pace):
- Average: ~1,300 lines/week
- Remaining weeks: ~11 weeks
- iOS readiness: Week 26 (late November 2025)
Agent Cross-Review Protocol
Week 20 Protocol (Established)
Agent 3 reviews Agent 2 (ViewModel migrations):
- Check memory leak prevention pattern (
stateInvscollectLatest) - Verify test coverage (all tests passing)
- Validate KMP compatibility (no Android imports in Presenters)
- Confirm pattern consistency
Agent 2 reviews Agent 1 (if needed):
- Verify stub removal safety
- Check test adapter routing
- Validate build success
Result: Caught memory leak regression in PR #213 before merge
Week 21 Protocol (Planned)
Cross-review assignments:
- Agent 2 reviews Agent 1’s PR (RoundViewModel Phase 2)
- Agent 3 reviews Agent 2’s PR (ActiveScoringScreen Phase 2)
- Agent 1 reviews Agent 3’s PR (Repository extraction, if applicable)
Quality Gate: No PR merges without cross-review approval
Risk Assessment
Week 21 Risks
1. Repository Layer Complexity (Agent 3) - Medium-High
- HybridTournamentRepository has 8 concerns
- Dependency on OfflineTournamentRepository and FirebaseTournamentRepository
- Mitigation: Investigation phase first, escape hatch to documentation-only
2. ActiveScoringScreen Complexity (Agent 2) - Medium
- Composables may have tight coupling
- Mitigation: Week 20 proved extraction works, follow same pattern
3. RoundViewModel Compatibility Layer (Agent 1) - Low
- Stubs may still be in use by UI code
- Mitigation: Grep analysis before removal, adapter pattern proven in Week 20
4. Cross-Agent Dependencies - Low
- Agent 2 and Agent 3 both need Agent 1’s context for reviews
- Mitigation: Agent 1 completes work first, Agent 2/3 cross-review each other
Overall Risk Level: Medium
Week 20 proved conservative scoping works. Option 2 extends proven patterns with one investigative task (Agent 3 repository work) that has an escape hatch.
Related Documentation
- Week 20 God Class Discovery - Detailed analysis of all 10 god classes
- Weeks 17-19 Overview - ViewModel migration campaign
- Memory Leak Prevention Pattern -
stateInvscollectLatest - Combined PR Strategy - When to merge multiple weeks
- Agent 2 Week 17-19 Summary - ViewModel migration velocity
- Agent 3 Week 17-19 Summary - Quality gate validation
References
Source Documents
docs/AGENT_MESSAGES/WEEK_21/ORCHESTRATOR_WEEK_21_PLANNING.md- Week 21 strategydocs/AGENT_MESSAGES/WEEK_20/AGENT_1_CREATE_PR.md- Agent 1 Week 20 workdocs/AGENT_MESSAGES/WEEK_20/AGENT_3_REVIEW_PR_213.md- Cross-review findingsdocs/AGENT_MESSAGES/WEEK_20/AGENT_2_FIX_PR_213_MEMORY_LEAKS.md- Memory leak fix
Main Repo References
GOD_CLASS_EXTRACTION_PLANS.md- Detailed extraction plans for all 10 classesWEEK_15_20_INVESTIGATION_FINDINGS.md- Investigation findings (to be created/updated)
Tags
week-20 week-21 god-class repository-layer ios-blocker agent-cross-review firebase-abstraction kmp-migration conservative-scoping quality-gate
Status
- Week 20: ✅ COMPLETE - 661 lines reduced, 3 PRs merged
- Week 21: 🔄 IN PROGRESS - Agents executing Option 2 (Balanced)
- Documentation: 🔄 IN PROGRESS - Will finalize after Week 21 results
Last Updated: 2025-11-09 (Week 21 start)